This forum is to be used ONLY for topics regarding BattleGroup42 and Battlefield 1942, the game it is based on. It is not intended for advertising other mods, games or any kind of commercial stuff. All posts and topics not related to the mod or Battlefield 1942 (only the main game and its official expansions) will be deleted without prior notice. We also won’t tolerate any kind of racist, religious or political statements.
Last seen: Jan 30, 2022
Chapeau! At least the have never been mentioned in a news update... 😉
@thecalcman Correct, my fault! It was already integrated in the previous release.
Can´t find them via this link.
Sorry for the late answer, I wasn´t around here for some time. Well, regarding both pics I would say it was hard to say why the earlier model was desi...
Sorry for late reply! As usual, great work!
I will have a look on it, but I fear there are several aspects that need a major change to make the map suitable for bots. As it is now, bot support w...
Thank you very much. It looks a bit boxy, I guess. Is this like the real thing?
Well, we used placeholders all the time, when we didn´t had the proper weapon or vehicle available, and so we did here. Of course it is questionable, ...
Yes that is a problem that plagued this map from the beginning. I tried differend setups with controllpoints and spawn location changed, different set...
🤨 😑
There are some methods to increase the number of bots (please checkbut keep in mind, it would seriously drop your framerate. On the other hand there a...
Well, there was not much fighting and resistance during the initial landings, so I choosed a scenario some days later. I guess you have to live with t...
Sure I know. Check the map "Race to Lyon" - it is about that.
Sorry, but BG42 development is coming to an end now. The game is far beyond its lifetime, graphically and technically stone-aged and even if there wou...