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Hello to one and all!
I have noticed the looks the tracks of the Tiger I in BattleGroup42. In my opinion (correct me if I'm wrong) the tracks looks more realistic in vanilla, than in BattleGroup42.
This is the way I see the tracks on the real Tiger I. I can not put a finger on it, but something looks off on the tracks of the early and late Tiger I in BattleGroup42. I run release candidate 4, with the latest February patch applied.
Kind regards,
Skull Kid
Hello to one and all!
I have noticed the looks the tracks of the Tiger I in BattleGroup42. In my opinion (correct me if I'm wrong) the tracks looks more realistic in vanilla, than in BattleGroup42.
This is the way I see the tracks on the real Tiger I. I can not put a finger on it, but something looks off on the tracks of the early and late Tiger I in BattleGroup42. I run release candidate 4, with the latest February patch applied.
Although as said, this is how I see it. I could be completely wrong. I believe you dev's knows best 🙂
Kind regards,
Skull Kid
What do you mean it looks "wrong"? Texture? Runpath? Behavior?
Hm. I took a closer look to the texture and it seems realistic to me, though I must admit that it is always difficult to represent 3D structures on a flat surface.
Thanks Al for clearing that up! Yes, indeed I think the older texture looks better.
But of course I can imagine you get tons of different opinions in the suggestion area, so mine is just a piece of feedback 🙂
Kind regards,
Skull Kid